package zero.tech.games.mj.data.consts;

import zero.tech.games.logic.data.consts.LOGICCMD;

/**
 * 消息命令
 * @author ludry
 *
 */
public class MJCMD implements LOGICCMD{
	/** 游戏开始 */
	public static final String NOTIFY_GAME_START = "notify_game_start";
	/** 通知玩家特殊操作牌(2碰,3明杠,4胡,5暗杠,6点杠，7自摸) */
	public static final String RES_SP_CTRL_CARD = "res_sp_ctrl_card";
	/** 操作牌（1过,2碰,3明杠,4胡,5暗杠,6点杠，7自摸） */
	public static final String REQ_CTRL_CARD = "req_ctrl_card";
	/** 玩家操作(1过,2碰,3明杠,4胡,5暗杠,6点杠)  */
	public static final String RES_CTRL_CARD = "res_ctrl_card";
	/** 广播玩家操作(1过,2碰,3明杠,4胡,5暗杠,6点杠)   */
	public static final String NOTIFY_CTRL_CARD = "notify_ctrl_card";
	/** 起牌摸牌 */
	public static final String NOTIFY_GET_CARD = "notify_get_card";
	/** 出牌请求 */
	public static final String REQ_OUT_CARD = "req_out_card";
	/** 出牌请求返回 */
	public static final String RES_OUT_CARD = "res_out_card";
	/** 玩家出牌广播 */
	public static final String NOTIFY_OUT_CARD = "notify_out_card";
	
	
}
